![]() ![]() Most of the KotK focus is on gameplay balance and fixing bugs like the ones above. I don’t have an ETA at the moment, but we are working on putting up a couple of servers that will have restricted base building areas around the populated areas of the game to see how that plays out and address issues that we see around base building.īug fixing will become a larger focus for the JS team, I have read some quality of life posts on Reddit and other places to help prioritize where the fixes will go, so if you have posted any bugs that you have seen then I probable read it and incorporated it into our plans.įor KotK we have a new mode prototyped and will get out to our test server in a few weeks for large scale testing. #H1z1 reddit kotk fullIn addition they are now able to pull from our full library of wearables so zombies will have way more variety in them. The JS team has been working on introducing new zombie types (3 brand new zombies) and enhancing the AI.
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